It features a new approach to protein prediction. Instead of using a more or less brute-force approach, with a CPU trying lots and lots of possibilities and calculating which ones give the best results, the game uses the human brain’s pattern recognition abilities (with help from a few automated tools) to try to find the lowest-energy folded state of a protein.
It has the potential to be on the cutting edge of a new generation of scientific games that are fun to play, teach you things, and can actually help researchers.
Words are inadequate to describe it, so please watch the two videos below to get an idea.
If that has piqued your curiosity, please go to the official Fold It website and try the game.
And don’t worry about it being too hard; the game starts very slowly, with step-by-step tutorials showing you how to use all the tools and the interface. It’s really well-done and intuitive, especially for a beta.
Update: See also my ‘Fold It’ Media Coverage Clearinghouse.
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